Nari & the Boys leave the catacombs—and, it would seem, their pursuers—behind, but the effects of time spent below still linger. Sir Bortimus leads them to a place of rest and healing where our heroes can find their bearings and craft a plan. Also, Nari & the Boys continue their pub crawl of all the inns in Arcolvi.
Come join them in this actual play D&D adventure inspired by our favorite RPGs of the 16bit era.
Support us at patreon.com/12sidedguys for extra content including bonus episodes, DM notes, and more!
Additional sound effects from zapsplat.com and tabletopaudio.com.